Bobcats show defense trumps offense vs. Suns

GAME TIME: Bobcats 114, Suns 109 (OT)
This particular matchup is the NBA’s version of the
irresistible force versus the immovable object. That’s
because Phoenix scores 109.9 points per game, tops in the league,
while Charlotte yields only 93.1, also the NBA’s best.
The game also provided prime evidence of what makes each of
these teams so effective in their respective specialties.
PHOENIX’S OFFENSE
The key figure is, of course, Steve Nash. He can
pull-and-shoot on the run -- which is precisely how he bagged two
of his five 3-pointers. Moreover, three of his nine assists
resulted from incredibly accurate long lead passes -- a skill of
his that’s unsurpassed by any of his peers. To take fullest
advantage of this skill, several of Nash’s teammates looked
to run out as soon as the Bobcats fired up a long-range shot. Jason
Richardson, Jared Dudley and even Robin Lopez were the Suns’
main cherry-pickers.
The Suns are most dangerous on the run. They’ll take
the ball out of the net, look for Nash, and then get out and go.
Once Nash carries the ball across the time line, he’s usually
presented with a variety of high screens — brush-screens,
double-high-posts, and an occasional double-screen. Sometimes a
screener will fan — Channing Frye — and sometimes
they’ll execute a diagonal cut and set a down-screen on the
weak side. But normally the Suns look to screen/roll with Lopez and
Amare Stoudemire, both of whom can bury mid-range jumpers.
Yet as long as Nash maintains control of the ball, the action
never stops. He’ll turn the corner, draw the nearest wing
defender and then pass to the now-open wingman. Or else Nash will
simply drive and kick, a favorite maneuver that results in dozens
of uncontested 3-balls for his teammates. Indeed, Phoenix hoisted
up 34 bombs, with 15 of them dropping through the hoop. The Suns
average nine 3’s per game, second only to the Magic.
If Nash can find an open lane, he also looks to dribble the
ball along the baseline and under the basket. In so doing, he
forces all of the defenders to turn away from the players
they’re guarding and focus their full attention on him. The
result is more open shots for everybody. And whenever Nash’s
dribble lives, his teammates are forever cutting, curling and/or
moving to vacant spaces.
Sometimes Nash — and Goran Dragic — will give up
the ball, fake a dive-cut off a high screen, then simply step back,
receive a pass, and catch and shoot.
When they must employ their half-court sets, Nash often makes
a perimeter pass, then goes through several possible maneuvers that
allow him to receive the ball in an optimum attack position. For
example, he’ll cut along the foul lane, then use a staggered
screen to come up, catch, then shoot or go.
At least 30 percent of their half-court sets involve double
high-posts, meaning two players come above the free-throw line to
set screens. This enables Nash to use a screen going either way.
Plus a pass to either one of the high-posters initiates another
series of screens, cuts and cut-backs. Lopez does a much better job
of sealing his defender and being available for the high-post pass
than does Stoudemire.
The Suns didn’t run many isolations: one for Richardson
that eventuated in his stepping out of bounds on a baseline drive,
several 1-2-2 open sets for Nash and several foul-line isos for
Stoudemire — who was so determined to take full advantage of
these opportunities that he once tried to drive hoopward while
being defended by five Bobcats. Stoudemire missed the shot, but he
also scored a layup in a 1-on-4 situation.
With Nash setting the example, the Suns almost always make
the extra pass — Stoudemire being the notable exception. And
it’s Nash who generally hits the clutch shots — a
big-time 3-ball in the last minute of regulation, quickly followed
by a running lefty hook.
But the Suns have to move in order to groove. Their
run-and-gun game plan is designed to wear down their opponents. To
beat Phoenix, the other guys have to be willing to run full speed
for at least 48 minutes. The bottom line is that the Suns'
race-horse style challenges their opponents’ will to win.
CHARLOTTE’S DEFENSE
The Suns shot 57 percent and scored 33 points in the first
quarter. But they only tallied 65 more points over the course of
the following three quarters and finished the game shooting only
44.8 percent.
After getting blitzed from the get-go, here’s how the
Bobcats amped up their defense.
Attending to Nash was their first priority, and they used
several strategies to do so.
Otherwise, the Bobcats sought to deny each and every entry
wing and pivot pass with great success. Stoudemire didn’t
work to establish adequate receiving position on the high post, so
pass-denial forced him farther out — which effectively ruined
the spacing of the Suns' offensive sequences.
Post players were often fronted, and alert weakside help
provided. Indeed, a pair of layups by Stoudemire and Lopez
constituted the only post-up scores registered by Phoenix.
Although Phoenix managed to grab 12 offensive rebounds, five
of these came on one sequence. Overall, Charlotte maintained firm
control of its defensive glass — and rebounding is,
after all, the last act of defense.
What else did Charlotte accomplish on the uphill end of the
court?
Made good close-outs on open perimeter shooters. Hustled in
transition defense. Jammed the middle on ball-penetrations. And
demonstrated a willingness — if not an eagerness — to
run with Phoenix.
In the previous meeting of these ball clubs 10 days earlier,
the Bobcats enjoyed even more defensive success, winning 125-99 in
Charlotte.
All of which proves the following:
The best aspect of Charlotte’s game plan is more
effective than the best aspect of Phoenix’s game plan.
The worst aspect of Charlotte’s game plan (scoring 94.2
ppg, 28th in the league) is better than the worst aspect of
Phoenix’s game plan (giving up 108 ppg, 29th).
And, above all, having a superior defense usually trumps
having a superior offense.
If you have a question or comment for Charley Rosen, please
email charleyrosen@gmail.com and he may respond in a future
column.
