Kiffin Report: Takeaways Dry Up In December
There are a number of reasons why I don't gamble, not the least of which being that I realize from simple tracking of old predictions that I wouldn't be very good at it. Clearly, most gamblers don't run this simple self-experiment to authorize their own practices, but that is not my business.
Regardless, an easy prediction going into Sunday is that we were due for yet another game where the Cowboys concede over 400 yards (8 times this year) and over 30 points (7 times this year). Injuries, fatigue, and opponent combined with past performance to say that they were likely to lose the Philadelphia game simply because nobody could forecast a scenario where the defense could hold firm enough for a backup QB like Kyle Orton to put them in a winnable position.
And yet, the defense did a fantastic job. They surely did not duplicate the work of Week 7 in Philadelphia when they held the mighty Chip Kelly offense to 278 yards, 3 points, and 3 turnovers, but to keep the Eagles to 366 and 24 points said that this bruised and battered defense at least gave you all it had in the final 2 "must win" games of the season at Washington and home to Philadelphia.
They played admirably well as a unit and forced many punts and even had a heroic goal-line stand that almost won the division. But, despite 5 sacks, and maybe because the offense did not pull its weight in the final drive of the season, the unit came up short.
One of the big issues of having the 2013 Cowboys defense (and there were many, was the simple reliance on takeaways. This was a defense that did a fine job of taking the ball from its opponent for most of the year, despite lacking a dominant posture over its opponents (like Seattle or San Francisco often do), but it did fade as the season went to its ultimate climax.
COWBOYS TAKEAWAYS BY SEGMENTS OF SEASON:
Games 1-4 | Games 5-8 | Games 9-12 | Games 13-16 |
7 | 11 | 6 | 3 |
16.6% blitz | 17.1% blitz | 23% blitz | 27% blitz |
As you can see, I added another column at the bottom to show the correlation (or lack, thereof) between blitzing and takeaways. We spent a lot of time previously demonstrating that despite Jerry's belief, the Cowboys are horrendous at blitzing and actually force fewer takeaways by bringing more and weakening your coverage behind it. And, as predicted, this wasn't going to have the effects he desired.
There are plenty of cliches in sports that would summarize statistical breakdowns, and I believe the one that is most fitting would have to be "live by the takeaway, die by the takeaway." They were doing great all season with takeaways and at one point sat on top of the league with Seattle for having as 18 after 8 games and on pace for the highest total a Cowboys defense has seen in ages. However, that pace did not sustain, and by the time December ended, what was once #2 in the NFC had dropped all the way to #10 and with 27 takeaways on the year. And the average takeaway total for the 16 NFC teams? 27.1.
So, a team that was bottom of the league in yards allowed per game (32nd), in explosive plays allowed (tied for 31st), and points allowed (26th), also ended up middle of the pack in takeaways and thus left the defense without anything to hang their hats on.
Year | Takeaways | Turnover +/- |
2002 | 30 | -4 |
2003 *** | 25 | -4 |
2004 | 22 | -15 |
2005 | 26 | -1 |
2006 *** | 30 | +4 |
2007 *** | 29 | +5 |
2008 | 22 | -11 |
2009 *** | 21 | +2 |
2010 | 30 | Even |
2011 | 25 | +4 |
2012 | 16 | -13 |
2013 | 27 | +7 |
*** = Denotes Years Dallas Made the Playoffs
As you can see, +7 almost always gets you in the playoffs, but 27 takeaways - while better than 2012 by quite a bit - was not by any stretch a huge number by even Cowboys standards of the last decade.
Here is the record over the last 6 seasons for how important the turnover battle remains - so much so that they are able to overcome a number of other obvious weaknesses and still win games.
2008-2013 | Win-Loss | Win % |
When Cowboys win Turnovers | 30-8 | 78.9% |
When Cowboys lose Turnovers | 10-32 | 23.8% |
Winner of Turnover Battle in Dallas Games | 62-18 | 77.5% |
The Cowboys only lost the turnover battle in 4 games all season. Unfortunately, aside from Kansas City, the other 3 games were games #14, #15, and #16. That is not ideal timing.
WEEK 17 Against Philadelphia
First, a reminder of what a splash play is:
What is a splash play? Well, for purposes of this blog I believe a splash play will include the following: A sack, a pressure that forces a bad throw, and big hit on the QB, and a batted ball that may lead to an interception opportunity. Again, you can see how this leads to subjectivity, but a subjective breakdown is better than no breakdown at all, I have decided. In addition, a splash play will include tackles for loss, a big hit for a short gain, or a stop which is an open field tackle where a player is pulled down on 3rd down short of the marker because of an exceptional effort from a defender. An interception is clearly a splash play, but so is a defended pass that required a great effort. A major hit in the secondary could be a splash play, but I believe that the outcome of the play will determine that. Sorry, defensive backs, but standing over a guy who just caught a 15 yard pass because you think you hit him hard will not generally pass the test on this blog. So, stop doing it.
I am trying to be careful about handing out too many splash plays per game. I am trying to be picky, but too extreme in either direction. When I log a splash play, I will put time of the game on the chart so that if you want to review the same game and challenge my ruling, you are welcome to do so. Also, if multiple players deserve recognition on a single play, we will try to see that as well.
Basically, we are trying to assign a value to making plays on the defense. We don't want to just see sacks and interceptions. We want to see broader definitions of splash plays to assign credit to those who help the Cowboys get off the field in important situations. These rankings will not deduct for negative plays at this point. There are simply too many occasions where we are guessing, and for now, I want to avoid that for this particular idea.
A splash play is a play that makes a major difference in the game. And by keeping it all season long, we will see which defenders are play makers and which are simply warm bodies. We already have our thoughts on both categories, but let's see if we can dig a bit deeper and actually have numbers to back up our claims.
SPLASHES vs Philadelphia
What a year and what a game for George Selvie. He certainly had weeks where he faded out of sight, but to finish as strong as he did really has to make people feel reasonably strong about his future here.
Q-Time | D/D/Yd | Player | Play |
1-9:21 | 1/10/D36 | Selvie/Ware | QB Stop |
1-8:45 | 2/10/D36 | Selvie | Holding Drawn |
1-3:19 | 1/10/O29 | Selvie | Tackle For Loss |
1-0:45 | 1/10/D36 | Carter/Wynn | Grounding Drawn |
2-12:20 | 2/4/O24 | Wynn/Ware | Tackle For Loss |
2-11:35 | 3/5/O23 | Hatcher | QB Sack |
2-8:16 | 1/10/O20 | Scandrick | Tackle For Loss |
2-6:25 | 1/10/O39 | Hayden | Big QB Pressure |
2-5:48 | 1/10/D45 | Wynn | QB Sack |
3-15:00 | 1/10/O20 | Holloman | QB Sack |
3-14:08 | 3/3/O27 | Hayden | Big QB Pressure |
3-8:30 | 1/10/O34 | Hatcher/Ware | Tackle For Loss |
3-7:52 | 3/11/O33 | Hatcher (2) | QB Sack and Strip |
3-7:52 | 3/11/O33 | Ware | Fumble Recovery |
3-5:38 | 1/10/O20 | Holloman | Run Stuff |
3-5:11 | 3/10/O20 | Hatcher | Big QB Pressure |
3-1:06 | 3/G/D6 | Scandrick | Big Stop |
3-0:38 | 4/G/D1 | Hayden/Carter | Goal-line Stop |
4-11:46 | 1/10/O40 | Holloman | Run Stuff |
4-10:08 | 2/2/D33 | Hayden | Run Stuff |
4-2:19 | 3/4/O22 | Holloman | QB Sack |
2013 SEASON TOTALS
Here are the final results for 2011 and here are the final results for 2012.
Player | Splashes |
DE George Selvie | 28 |
DT Jason Hatcher | 26 |
LB Sean Lee | 22.5 |
CB Brandon Carr | 20.5 |
S Barry Church | 19.5 |
DE DeMarcus Ware | 19 |
CB Orlando Scandrick | 18 |
LB Bruce Carter | 16 |
DT Nick Hayden | 14.5 |
DE Kyle Wilbur | 11 |
S Jeff Heath | 8 |
DT Drake Nevis | 7.5 |
CB Morris Claiborne | 7 |
DE Jarius Wynn | 7 |
LB Justin Durant | 5.5 |
LB Davonte Holloman | 4 |
S Will Allen | 3.5 |
DE Everette Brown | 3 |
CB Sterling Moore | 3 |
DE Edgar Jones | 3 |
S JJ Wilcox | 2 |
CB BW Webb | 1.5 |
LB Ernie Sims | 1.5 |
DE Caesar Rayford | 1 |
DT Marvin Austin | 1 |
Team Totals | 253.5 |
===========
Pass Rush/Blitzing REPORT
This segment of the defensive study is simply to find out how well the Cowboys are doing at getting pressure on the opposing QB. We have spent a good part of the offseason talking about Monte Kiffin's philosophy that, like so many of the great 4-3 schemes, is based on using blitz as a weapon, not a necessity. If you use the blitz as an ambush weapon that is always threatened but only used at the perfect times, you can often get free runs at the QB. If, on the other hand, you must use the blitz because your normal pressure is not getting it done, then the offense usually is waiting for you and prepared - so even 6 rushers don't accomplish much.
What happened in the final game was much less about having blitzes burned rather than just having coverage confusion and mismatches that were exploited by a scheme that tries to focus on that exact strategy.
EXPLOSIVE PLAYS ALLOWED
Q-Time | D/D/Yd | Play | Rushers |
1-10:02 | 3/3/O30 | Foles to Polk, +34 | 4 |
1-1:22 | 1/10/O44 | McCoy Run, +20 | 3 |
1-0:37 | 2/20/D46 | Foles to Jackson, +20 | 4 |
2-15:00 | 2/9/D25 | Foles to Avant, +22 | 5 |
2-1:53 | 1/10/D49 | Foles to Celek, +35 | 3 |
3-1:51 | 1/10/D28 | Foles to Celek, +22 | 5 |
SACKS AND INTERCEPTIONS
Q-Time | D/D/Yd | Play | Rushers |
2-11:35 | 3/5/O23 | Hatcher Sack | 5 |
2-5:48 | 1/10/D45 | Wynn Sack | 4 |
3-15:00 | 1/10/O20 | Holloman Sack | 5 |
3-7:52 | 3/11/O33 | Hatcher Sack | 4 |
4-2:19 | 3/4/O22 | Holloman Sack | 4 |
PASSING CHART
Red (Incomplete), Black (Interception), Blue (Complete), and Yellow (Touchdown)
Pass Rushers Against Philadelphia - 29 pass rush/blitz situations:
Pass Rushers | 3 Rush | 4 Rush | 5 Rush | 6 Rush |
Short (0-5 Yds To Go) | 0 | 0 | 0 | 0 |
Second Level (5-10 Yds To Go) | 0 | 5 | 6 | 0 |
Open Field (10+ Yds To Go) | 0 | 0 | 0 | 0 |
Totals | 0 | 5 | 6 | 0 |
Pass Rushers | 3 Rush | 4 Rush | 5 Rush | 6 Rush |
Short (0-5 Yds To Go) | 0 | 0 | 0 | 0 |
Second Level (5-10 Yds To Go) | 0 | 2 | 1 | 0 |
Open Field (10+ Yds To Go) | 0 | 3 | 1 | 0 |
Totals | 0 | 5 | 2 | 0 |
Pass Rushers | 3 Rush | 4 Rush | 5 Rush | 6 Rush |
Short (0-5 Yds To Go) | 0 | 3 | 0 | 0 |
Second Level (5-10 Yds To Go) | 0 | 1 | 1 | 1 |
Open Field (10+ Yds To Go) | 0 | 3 | 1 | 0 |
Totals | 0 | 7 | 2 | 1 |
7 Rush (1) - Second Level
Pass Rushers | 3 Rush | 4 Rush | 5 Rush | 6 Rush | 7 Rush |
1st Down | 10 - 3% | 216 - 78% | 40 - 14% | 10 - 3% | 0 |
2nd Down | 7 - 3% | 171 - 84% | 22 - 10% | 3 - 1% |
0 |
3rd Down | 11 - 6% | 110 - 61% | 29 - 16% | 25 - 14% | 3 - 1% |
4th Down | 1 - 7% | 9 - 69% | 2 - 15% |
0 | 1 - 7% |
Totals | 29 - 4% | 506 - 75% | 93 - 13% | 38 - 5% |
4 - 1%
|
Wk 1 - NYG: 7/49 - 14%
Wk 2 - KC: 10/43 - 23%
Wk 3 - STL: 11/57 - 19%
Wk 4 - SD: 4/43 - 9%
Wk 5 - DEN: 6/42 - 14%
Wk 6 - WAS: 8/45 - 18%
Wk 7 - PHI: 10/51 - 19%
Wk 8 - DET: 8/49 - 16%
Wk 9 - MIN: 11/41 - 27%
Wk10- NO: 8/43 - 19%
Wk12 - NY: 6/33 - 18%
Wk13 - OAK: 11/29 - 38%
Wk14 - CHI 6/39 - 15%
Wk15 - GB 10/41 - 24%
Wk16 - WASH 12/39 - 31%
Wk17 - PHI 12/29 - 41%
2013 Totals: 140/673 - 20.8%
2012 Totals: 134/551 - 24.3%
SUMMARY: Well, that settles it. The defense, which has not been a strength of this team since 2009, might have bottomed out in many respects in 2013. To blame injuries as a whole is absurd, given that this defense - even at full strength - was ill-conceived from jump as we said back in April, May, June, and July in this very space. They did not fortify their scheme change with personnel additions and were dangerously old and thin at too many key spots.
Then, the injuries came and made a bad situation worse. The final analysis will likely lay all of this at the ideas and scheme of Monte Kiffin, but I wouldn't be in that camp at all. They tried, as Jerry Jones does year after year, to fix problems with smoke and mirrors, and yet again, a silly idea to change schemes but not add significant personnel was doomed from the start and while some might actually buy that it was simply the bad luck of the medical room, that would not be doing this story justice. To blame Kiffin, who a year ago today wasn't even here, for a problem that existed long before his arrival is falling for the ridiculous shell game that is perpetrated on a fan base annually from the highest offices at Valley Ranch.